{"id":20117,"date":"2022-03-23T08:54:05","date_gmt":"2022-03-23T12:54:05","guid":{"rendered":"https:\/\/education.ufl.edu\/news\/?p=20117"},"modified":"2022-03-23T08:54:05","modified_gmt":"2022-03-23T08:54:05","slug":"uf-researcher-receives-nsf-grant-to-develop-curriculum-to-teach-computing-hardware-fundamentals","status":"publish","type":"post","link":"https:\/\/education.ufl.edu\/news\/2022\/03\/23\/uf-researcher-receives-nsf-grant-to-develop-curriculum-to-teach-computing-hardware-fundamentals\/","title":{"rendered":"UF researcher receives NSF grant to develop curriculum to teach computing hardware fundamentals"},"content":{"rendered":"<p><span style=\"font-weight: 400\"><a href=\"https:\/\/education.ufl.edu\/faculty\/antonenko-pavlo-pasha\/\">Pavlo \u201cPasha\u201d Antonenko<\/a>, an associate professor of educational technology and director of the <a href=\"http:\/\/www.antonenko.org\/lab\/\">NeurAL Lab<\/a>, was recently awarded a $600,000 grant from the National Science Foundation (NSF) to design gamified curriculum to teach computing hardware fundamentals.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">This collaborative grant, which includes Mary Jo Koroly, research associate professor, and Swarup Bhunia, Semmoto endowed professor, at the University of Florida, along with Tamzidul Hoque, assistant professor of electrical engineering and computer science at the University of Kansas, will create modules that provide a system-level perspective of modern electronic systems. Antonenko believes this will address the skill gap in the current electronics industry that is contributing to the current computer chip shortage.<\/span><\/p>\n<blockquote><p><span style=\"font-weight: 400\">\u201cChips are used in electronic devices that we use in our everyday life,\u201d said Antonenko. \u201cLike most countries in the world, the United States currently relies on computer chips manufactured in Asia and the recent global supply chain crisis has affected our ability to produce and use the products that use chips.\u201d\u00a0<\/span><\/p><\/blockquote>\n<p><span style=\"font-weight: 400\">There is interest in rebuilding the United States\u2019 capacity to produce chips currently used by vehicles, smartphones and other technologies. In January, Intel announced a commitment to spend $20 billion on a new plant in Ohio, possibly spending <\/span><a href=\"https:\/\/www.voanews.com\/a\/biden-pushes-expansion-of-domestic-semiconductor-manufacturing\/6407527.html\"><span style=\"font-weight: 400\">$100 billion<\/span><\/a><span style=\"font-weight: 400\"> over the next decade.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">But once those plants are built, knowledgeable engineers, scientists and technicians will be needed to work in industries. And that\u2019s the problem Antonenko and his collaborators plan to solve.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Despite college students using technology every day\u2014and many entering college with an understanding of programming\u2014most lack basic knowledge of computing hardware fundamentals. The emphasis on analytics, software development and artificial intelligence motivates students to avoid hardware-related college courses. According to Antonenko, \u201cthis limits the exposure students in these programs have to educational resources and experiences that focus on the hardware aspects of computing.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400\">But there is a solution to this problem: games that teach hardware fundamentals. The team plans to work with high school teachers to co-develop curriculum that uses a gamified approach to motivate and engage college undergraduate and high school students to stimulate interest in computer hardware.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">The investigators will design and test a new gamified curriculum at UF before introducing them to high school students and teachers at UF Center for Pre-collegiate Education and Training summer institutes. Curriculum for the high school level supports Florida\u2019s Computer Science Education Standards similar to the <\/span><a href=\"https:\/\/ialt.education.ufl.edu\/2021\/11\/03\/university-of-florida-receives-5-million-gift-from-kenneth-c-griffin-to-boost-critical-computer-science-education-for-teachers-and-students\/\"><span style=\"font-weight: 400\">CSforED<\/span><\/a><span style=\"font-weight: 400\">\u2014with the goal of recruiting undergraduate students interested in pursuing hardware engineering.\u00a0<\/span><\/p>\n<blockquote><p><span style=\"font-weight: 400\">\u201cComputer science and engineering undergraduates as well as high school students will develop more nuanced and well-rounded understanding of computer hardware and its interaction with software, particularly as this relates to the problems our society is experiencing such as cybersecurity,\u201d he said.<\/span><\/p><\/blockquote>\n<p><span style=\"font-weight: 400\">Moreover, Antonenko believes that using games that focus on collaboration rather than competition \u201cwill further support the participation of all students in our curriculum.\u201d He hopes that this approach will \u201cbe relevant and engaging\u201d for \u201cpopulations historically underrepresented in engineering.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400\">This NSF Grant brings together expertise from the College of Education, Herbert Wertheim College of Engineering and Center for Precollegiate Education and Training at UF, and the University of Kansas College of Engineering. Andrea Salgado-Ramirez, a <\/span><a href=\"https:\/\/education.ufl.edu\/educational-technology\/\"><span style=\"font-weight: 400\">UF Educational Technology<\/span><\/a><span style=\"font-weight: 400\"> doctoral student interested in high school computer science education, will serve as the project&#8217;s research assistant.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">Faculty and students at the UF College of Education are positioned to \u201ccontribute unique expertise on culturally sustaining education, motivational design of instruction, mixed-method educational research, and development of situational and maintained interest in STEM\u201d via this NSF grant.\u00a0<\/span><\/p>\n<p>Pavlo \u201cPasha\u201d Antonenko, Ph.D.<\/p>\n<p>Pavlo \u201cPasha\u201d Antonenko, Ph.D.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Pavlo \u201cPasha\u201d Antonenko, an associate professor of educational technology and director of the NeurAL Lab, was recently awarded a $600,000 grant from the National Science Foundation (NSF) to design gamified curriculum to teach computing hardware fundamentals.\u00a0<\/p>\n","protected":false},"author":2,"featured_media":20124,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[39,4],"tags":[],"class_list":["post-20117","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-grants-research","category-press-release"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v22.0 (Yoast SEO v22.0) - 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