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Pedagogy

What sorts of methods and methodologies pertain to the act and profession of teaching?

Presentations

  • Chandler, L., Weisberg, L., Israel, M., & Strickland, C. (2023, April). The development of an equity-centered curricular crosswalk for K-12 CS education [Paper session]. American Educational Research Association (AERA) annual meeting, Chicago, IL.
  • Weisberg, L., & Dawson, K. (2023, April). The intersection of equity pedagogy and technology integration in preservice teacher education: A scoping review [Paper session]. American Educational Research Association (AERA) annual meeting, Chicago, IL.
  • Wang, X., Huang, R., Sommer., M., Shidfar, P., Rehman, M., Ritzhaupt, A. D., Martin, F., (2023, April). The efficacy of AI-enabled adaptive learning from 2010 to 2020 on learner cognitive outcomes: A meta-analysis. Paper presented at the Annual American Educational Research Association, Chicago, IL.
  • Strickland, C., Ramirez-Salgado, A., Weisberg, L., Chandler, L., & Israel, M. (2023, April). Employing a Culturally Responsive, Critical Race Pedagogy in Computer Science: Centering the Voices, Experiences, and Technological Innovations of Black Youth; and Designing a Framework for Integrated Elementary Computer Science Instruction Through Culturally Responsive Pedagogy and Universal Design for Learning. Paper presented at the American Educational Research Association (AERA) annual meeting, Chicago, IL.
  • Weisberg, L., Chandler, L., & Israel, M. (2023, March). Accessible and engaging project-based learning with Universal Design for Learning and culturally responsive pedagogy. Paper presented at the Universal Design for Learning Implementation and Research Network International Summit, Orlando, FL.
  • Israel, M., Cobo, A., Chandler, L., Ramirez-Salgado, A., Bennett, A., Weisberg, L., & Grover, S. (2023, April). Scaffolding through multiple entry points in K-8 computer science participation and inclusion. Paper presented at the American Educational Research Association Conference, Chicago, IL.
  • Jung, H., Pringle, R., Levendusky, A., & Sutcliffe, K. (2023, June). Integrating Math and Science through Modeling: Measurement and Orange Experiment. Paper presented at the 70th Annual Florida Council of Teachers of Mathematics Conference, Orlando, FL.
  • Weisberg, L., Ramirez-Salgado, A., Chandler, L., Israel, M., & Strickland, C. (2022, July). Reducing barriers to K-12 CS participation with UDL and CRP. Paper presented at the Computer Science Teachers Association (CSTA) annual conference, Chicago, IL.
  • Cobo, A., Bennett, A., Chandler, L., Ramirez-Salgado, A., Weisberg, L., & Williams, J. (2022, April). Strategies for using Universal Design for Learning (UDL). Paper presented at the Computer Science Teachers Association (CSTA) equity in action summit, Online.
  • Wang, X., Huang, R., Sommer., M., Shidfar, P., Rehman, M., Ritzhaupt, A. D., Martin, F., (2021, November). The impact of adaptive learning on student educational outcomes: A meta-analysis. Paper presented at the Association for Educational Communication and Technology, Chicago, IL.
  • Bennett (2021, February). The Mystification of Grit: A Transformative Black School Experience. Paper presented at the University of Florida Research Symposium Gainesville, FL.
  • Zhu, J., Dawson, K.M., Ritzhaupt, A.D., Antonenko, P., Saunders, K., Wang, J. & Londardino, L. (2021, April). The influence of the multimedia learning on college students with and without dyslexic. Presented at American Educational Research Association (AERA) 2021 Annual Meeting, Virtual.
  • Sommer, M., Hampton, J., Kohnen, A. M., & Ritzhaupt, A. D. (2021). Instructional Elements in an Information Literacy E-Book and their Influence on Learner Outcomes. Paper presented at the American Educational Research Association conference (held online).
  • Huang, R., Ritzhaupt, A. D., Sommer, M., Zhu, J., Stephen, A., Valle, N., Hampton, J., & Li, J. (2021). The Impact of Gamification in Educational Settings on Student Learning Outcomes: A Meta-Analysis. Paper presented at the American Educational Research Association conference (held online).
  • Huang, R., Ritzhaupt, A. D., Sommer, M., Zhu, J., Stephen, A., Valle, N., Hampton, J., & Li, J. (2021). A Meta-Analysis on the Influence of Gamification in Formal Education on Affective and Behavioral Outcomes. Paper presented at the American Educational Research Association conference (held online).
  • Weisberg, L. (2021). From teacher-driven tasks to student-centered activities: Technology integration for deeper learning in your teacher education program. Association of Teacher Educators (ATE) annual meeting. (Online due to COVID-19).
  • Schmidt, M., Huang, R., Tawfik, A., Jahnke, I., & Earnshaw, Y. (2021). What Is Learner Experience? A Content Analysis. Poster presented at the 2021 Annual Meeting of the American Educational Research Association (AERA), Online.
  • Schmidt, M., Huang, R. (2020). A Rose by any Other Name: Preliminary Steps Towards an Operational Definition of Learner Experience Design. Paper presented at the 2020 Summer Research Symposium of the Association for Educational Communications and Technology (AECT), Online.
  • Schmidt, M., Tawfik, A. A., Jahnke, I., Earnshaw, Y., & Huang, R. (2020). Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. Panel discussion presented at the meeting of Association for Educational Communications and Technology (AECT) 2020 International Convention, Online.
  • Huang, R., Ritzhaupt, A.D., Sommer, M., Zhu, J., Stephen, A., Valle, N., Hampton, J. & Li, J. (2020). Effects of gamification in educational settings on affective and behavioral learning outcomes: a meta-analysis. Association for Educational Communications and Technology (AECT) International Convention, Orlando, FL.
  • Huang, R., Ritzhaupt, A., Sommer, M., Zhu, J., Stephen, A., Valle, N., Hampton, J., Li, J. (2019). The impact of gamification in educational settings on affective and behavioral learning outcomes: a meta-analysis. Association for Educational Communications and Technology (AECT), Las Vegas, NV.
  • Zhu, J., Dawson, K.M., Ritzhaupt, A.D., Antonenko, P., Wang, J. & Agacli-Dogan, N. (2020, November). Comparing multimedia learning outcomes, satisfaction and mental effort between college students with and without dyslexia. Presented at Association for Educational Communications and Technology (AECT) International Convention, Orlando, FL.
  • Ritzhaupt, A. D., Valle, N., & Sommer, M. (2020). Design, Development, and Evaluation of an Online Statistics Course for Educational Technology Doctoral Students. Paper presented at the Association for Educational Communications and Technology conference (held online).
  • Sommer, M. (2020). Design of Online or Blended Information Literacy Instruction in Higher Education: A Systematic Review. Poster presented at the Association for Educational Communications and Technology conference (held online).
  • Ritzhaupt, A. D., Huang, R., Sommer, M., Zhu, J., Stephen, A., Valle, N., Hampton, J., & Li, J. (2020). Effects of Gamification in Educational Settings on Affective and Behavioral Learning Outcomes: A Meta-Analysis. Paper presented at the Association for Educational Communications and Technology conference (held online).

Publications

  • Israel, M., Chandler, L., Cobo, A., & Weisberg, L. (2023). Increasing access, participation, and inclusion within K-12 CS education through Universal Design for Learning and High Leverage Practices. In S. Sentence, E. Barendsen, N. R. Howard, & C. Schulte (Eds.), Computer science education: Perspectives on teaching and learning in school (2nd ed.). Bloomsbury Publishing.
  • Zhang, Y, Du, H., Staffen, W., Xing, W., & Archer, J. (2023). An Integrated Approach To Data Science Foundations in Computing, Mathematics and Statistics. In Proceedings of The 54th ACM Technical Symposium on Computer Science Education (SIGCSE).
  • Du, H., Xing, W., & Zhang, Y. (2021, June). A Debugging Learning Trajectory for Text-Based Programming Learners. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2 (pp. 645-645).
  • Ritzhaupt, A. D., Huang, R., Sommer, M., Zhu, J. W., Stephen, A., Valle, N., Hampton, J., & Li, J. W. (2021). A meta-analysis on the influence of gamification in formal educational settings on affective and behavioral outcomes. Educational Technology Research and Development, https://doi.org/10.1007/s11423-021-10036-1.
  • Schmidt, M., Huang, R. (2021). Defining Learning Experience Design: Voices from the Field of Learning Design & Technology. TechTrends. https://doi.org/10.1007/s11528-021-00656-y.
  • Huang, R., Ritzhaupt, A. D., Sommer, M., Zhu, J. W., Stephen, A., Valle, N., Hampton, J.,& Li, J. W. (2020). The impact of gamification in educational settings on student learning outcomes: A meta-analysis. Educational Technology Research and Development, 68, 1875- 1901. https://doi.org/10.1007%2Fs11423-020-09807-z.
  • Zhu, J., Dawson, K., Rizhaupt, A.D., & Antonenko, P.P. (2020). Investigating how multimedia and modality design principles influence student learning performance, satisfaction, mental effort, and visual attention. Journal of Educational Multimedia and Hypermedia, 29(3), 265-284.
  • Ritzhaupt, A. D., Valle, N., & Sommer, M. (2020). Design, development, and evaluation of an online statistics course for educational technology doctoral students: A design and development case. Journal of Formative Design in Learning. https://doi.org/10.1007/s41686-020-00051-5.
  • Sommer, M., Ritzhaupt, A. D., Muller, K. E., & Glueck, D. H. (2019). Transformation of a face-to-face workshop into a massive open online course (MOOC): A design and development case. Journal of Formative Design in Learning, 3, 97-110. https://doi.org/10.1007/s41686-019-00037-y.
  • Zhu, J., Li, X., Zhang, Y., Zainuddin, Z., Lee, S.Y. & Chu, K.W. (2019 October) Can gamification bring long-term effects for elementary students’ learning? In Proceeding of ASSIS&T AP 2019 regional conference. Phnom Penh, Cambodia.
  • Otani, M., Uysal, H., Lee, Y. (2019). Finding the sweet spot in teaching English: Liberal education, pedagogy of caring and active learning in schools of Japan. Language Teacher Education, 6(1), 144-151.
  • Shafiei Rezvani Nejad, H., & Coady, M. R. (2019). English learners’ perceptions of motivation. SSTESOL Journal, 12(2), 64-73.
  • Pei, B., Xing, W., & Lee, H. S. (2019). Using automatic image processing to analyze visual artifacts created by students in scientific argumentation. British Journal of Educational Technology, 50(6), 3391-3404.
  • Shafiei Rezvani Nejad, H., & Coady, M. R. (2019). English learners’ perceptions of motivation. SSTESOL Journal, 12(2), 64-73.
  • Luo, F., Antonenko, P., & Davis, E. C. (2019). Exploring the evolution of two girls’ conceptions and practices in computational thinking in science. Computers & Education, 103759.