As part of our commitment to supporting faculty, staff, and students, our team at E-Learning, Technology and Communications (ETC) is providing the 2025 Lunchtime Workshop Series to highlight innovative strategies, UF-specific resources, and best practices to enhance your work.
About the Presentation
For this installment, Rachel West, Jay Rosen, and Sami Wax introduce how Augmented Reality (AR) and Virtual Reality (VR) can be used in Education. In this workshop, you’ll learn about:
- What AR, VR, MR, and XR are
- How Extended Reality (XR) can benefit students
- Examples of how AR and VR are being used in education
- How educational AR and VR experiences are designed
- Best practices for AR and VR in education
The ETC Team offers valuable insights gained from their experience in developing cutting edge projects. Plus, you’ll see real-life examples of XR in action in the classroom.
Watch the Presentation
Meet the Presenters

Rachel West
App Developer II

Jay Rosen
App Developer II
Jay is a multidisciplinary artist, developer, game designer, and AI innovator with 10+ years of experience leading award-winning projects across education, gaming, healthcare, public art, and blockchain. As an Application Programmer II at the University of Florida College of Education, he leads the development of cutting-edge AR/VR applications.
Other Presentations

Sami Wax
Producer II